News regarding my new living arrangement - I am now working remotely as a freelance archviz artist. I am loving the change of pace, in fact working on lots of new things and finally getting to R&D Railclone a lot more, I will post some free resources when I get the chance for any of those who are looking to get up to speed with Railclone - its fantastic! In the mean time I have produced a couple of new renders you can check out below. This is for a great client of mine who was looking for a photo montage of some new townhouses to go up in Melbourne.
We recently finished a 3 month project at Mazer. This was our first attempt at rendering animation with Corona, and it was a lot of fun to say the least. We had a full team on this one, I was the Technical Director and Stuart Wilson lead the Art Direction. A big thanks to the talented artists working on this - Andy Soria, Mauricio Coral, Tom Evans & Chris Edwards. Photography and drone footage provided by Urban Angles
Over the last 12 months we have been producing a few masterplans & aerials. So we have been able to use forestpro and it makes the creative work a lot more intuitive and fun for the artist. We actually look forward to creating a garden design or just add variety to the environment. Here is a little evolution of our work at Mazer. Thanks to Mauricio Coral, Andy Soria, Chealse Vo, Stuart Wilson & Thomas Evans for your hard work on these images!
Well its been a busy few months so Its about time for an update as to what we have been up to at Mazer. We have focused on a new tier category for House Facades which include little details such as mixed blend materials for rendered surfaces and metals, custom gardens, new material system for plants (thanks to Juraj's tutorial here), new lighting setup using Peter Guthrie's HDRI skies and utilizing Corona's Lightmixer for amazing interactive results - especially during the R&D stage. A big thanks to Chealse Vo for her constant and amazing post production work - and the collaboration of the Mazer team and our client for letting us take creative direction on these images. Here are the results
Wellington Street, St Kilda
The final rendering delivered with Vray. I like the composition on this shot. This is the last of my Vray works for now, I may come back in the near future depending on how things go for us with Corona. Render times are still a bit long and still missing a few important features like light selects, however I think its pretty good for daily use. Post work produced by Stuart Wilson from UA Creative.
This image is a set of 4, the only one of which was done in Corona for comparison (Facade 4). The lighting is a bit earlier in the evening compared to the others but we wanted to create a different feel for the more contemporary house. This is my first production render with Corona for an external. The materials were created fresh for the scene, all the vegetation was done with ForestPro and Growfx. Ill be learning more of GrowFX as the seeding allows you to create completely unique trees each time. I wanted to add a foreground tree but for the clients purpose we wanted to show the projection to the left side. Stuart Wilson worked on the Post Production for this.
Simple Animation Render Settings
A short tutorial on speeding up the Vray Walkthrough Animation process. A big thanks to Zac Arato - he informed me on how to do this process and has saved me lots of time and human error.
I have finally had a little R&D time at work and decided to see what all the hype was about on Cgpress about the Corona update... I have to say Im quite impressed. (I havent looked at Corona since 0.6)
I converted a scene using the built in converter (piece of cake), adjusted the vegetation materials exactly as Juraj explains here Corona Forum and then hit render. Wow, I think ill be looking into this a little more!
These are just raw renders - no post production applied.
Evermotion Test Scene
Rayfire & Multitexture
Learn how to quickly build and adjust cladding on the fly for large exterior walls or tiles for interiors like bathrooms. This allows you to change settings such as tile sizes or alignment while keeping the tools parametric.
I have created a simple tutorial to simplify linear workflow for the reason that people are still struggling keeping their scenes linear for consitency and color matching. You can read more about it in the tutorial section. Ill be following this tutorial up with my render settings for vray 3.3 - which is suspiciously similar to Vlado's ;)